The psyche behind a pathological mind

You may wonder why such philosophical title appeared in the blog having a playful physics theme. The idea here is to elicit a bug (or a feature in my sister’s thinking) in being which everyone knows yet so few admit.

The bug is the inability to appreciate. From personal experience, when I was a high schooler there used to be a buzz about being IITian. We were told that an IITian bags more respect than Bill Gates, perhaps, in the context of software engineering. That used to supply a push (both mechanical and mental), to excel in current study. The practice that went to prepare IIT’s entrance examination coupled with the IIT alumnus’s achievement would stand like a testament to the reputation that we realized second (so on) hand.

Then I cleared the entrance and got selected to pursue my undergraduate studies at IIT Roorkee. And to my surprise, I met bit of people who didn’t take any, not some, any, pride being IITian. This anti-fascination-ism reached to the point that someone (a non IITian) asked me “What have you done being an IITian” with possible intention of comparing with non-IITians. This is something I would not have said even if I had not cleared the IIT-JEE.

Similar is the case with Earth’s pollution. If you really want to understand the context, try computing the ratio of number of planets discovered by Mankind to number of planets with conscious beings, something even a ten year old can imagine and visualize. Given such extreme figure, how can one even think of polluting the environment deliberately, for instance by maintaining the space race. The problem is same, inability to appreciate.

Lastly, since this is playful physics blog, I’d like to mention multiplatforming. Those who have taken into account the definition of Turing Machine, may understand how satisfying it is to play a game (run a same program) on desktop, laptop, mobile, and so called next-gen platforms. Fun is in the ability to play on internet with players from different platforms, called cross-play. Achieving is certainly not hard, Namco has so aptly demonstrated, and also not pretty obvious, 2K team has so aptly demonstrated (mild sarcasm). Yet you may find “them” (players?) complaining and not appreciating the feat Namco has achieved. What is like achieving a miracle for 2K (sic) is seemingly not worth consideration for Namco’s player(?) base.

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